Trap
NormalContract Laundering
Archetype:
Dark Contract
View:
3469
Destroy as many "Dark Contract" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.
Contract Laundering — Power Evaluation
Final Score: 36 ± 8 · Confidence: Medium
- Intrinsic: 33 · Deck: 37 · Meta: provisional
- Primary role: Utility · Secondary: Recovery/Recursion
Why it scores here
Contract Laundering is a Trap Card that destroys as many Dark Contract Spell/Trap cards as you control and then draws that many cards, gaining 1000 LP per card drawn. It is card-count neutral and converts only its own archetype's backrow into hand and LP, so it does not build a board or interact with the opponent. The 17-deck, D/D/D-heavy presence (with near-100% co-occurrence with Dark Contract support) confirms it is a reliable part of that support network, but inclusion alone does not raise the score, and high LP or draw numbers earn nothing without a combo record. Score is held down by the trap timing, the Dark Contract-only condition, and the absence of any recorded combo boards.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Trap Card type with a Dark Contract-only condition means it needs a set turn and Dark Contract backrow already in place; 17 of 17 decks run it at 1 to 3 copies (observed; trap timing is inferred from card type). |
| Combo & Conversion | 25 | Text converts Dark Contract backrow into an equal draw plus LP, but no combo boards or starter/payoff stats are recorded, so conversion is text-only (inferred). |
| Resource Economy | 45 | Destroys N own cards to draw N, which is card-neutral, with an LP gain as the only net benefit; no recorded refuel effect (verified from card text). |
| Effect & Interaction | 10 | No negation, removal, or disruption against the opponent; the effect only acts on the controller's own Spell/Trap Zone (verified from card text). |
| Material Utility | 0 | A Trap Card cannot be used as Link, Synchro, Xyz, or Fusion material, so the body contributes nothing here (verified from card type). |
| Resilience & Flexibility | 30 | Set trap that depends on Dark Contract backrow being present, so it is weak across most board states and cannot be recovered once destroyed (inferred from text). |
| Deck-Building Efficiency | 45 | Conditional on the Dark Contract support package and not a garnet, but it takes a slot that must line up with that archetype backrow; copy counts average 1.71 (observed). |
Calculation
Weight profile: Utility default (no clear role); no role blend applied. Intrinsic ≈ 33, Deck ≈ 37, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Card-neutral draw that converts own Dark Contract backrow into hand and LP
- Near-universal presence in the Dark Contract support package across 17 decks
- Clean rules text with no garnet or self-lock
Weaknesses
- Trap timing: must be set and wait a turn
- Dead without Dark Contract backrow on the field
- No negation, removal, or board impact
- Trap Card cannot be material
Counters / choke points
- Backrow removal or destruction before activation
- Opponent Spell/Trap interaction on the set trap
Best use
Conditional card-neutral refuel and LP gain within the Dark Contract support package. Decks: D/D/D (671), D/D/D (235), Dark Contract (1325).
Evidence & gaps
- Verified: Trap Card type; effect destroys N own Dark Contract Spell/Trap cards and draws N, gaining 1000 LP per card drawn; Archetype is Dark Contract; 17 decks run it, 4 distinct archetypes, avg 1.71 copies
- Observed: Top partners are Dark Contract support cards at 64.7% to 100% co-occurrence; Gameplay mix is 11 decks in gameplay 7 and 5 in gameplay 4
- Inferred: Set-then-activate timing follows from Trap Card type; Card is roughly card-neutral; LP gain is its only net benefit; Resilience is low because it depends on backrow being present
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); inclusion measured from the deck sample only legal_copies is empty for all formats top_card_context has no rankings






